Hi.
I created an image and added to it Collider, Rigidbody2D. Also I create script with function which called when pressing the space key and AddForce to this image. After when I start project and press Space key I saw that object start deformed. Whel it collision with other object Player very deformaed. It is deformed and stretched in width upwards. But when I set equal force for X and Y axis Player didn't deformed. For example
transform.AddForce(500f, 3000f); // Deformed
transform.AddForce(3000f, 3000f);// Not deformed
![alt text][1]
Ball components
![alt text][2]
Ball script with AddForce
void Update () {
if (Input.GetKeyDown(KeyCode.Space))
{
Debug.Log("Add force");
GetComponent().AddForce(new Vector2(xForce, yForce));
}
}
What do to fix this problem?
[1]: /storage/temp/82097-1.png
[2]: /storage/temp/82098-1.png
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